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Doom 3 type game...

 
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Conner94
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PostPosted: Sun Jan 23, 2005 5:30 pm    Post subject: Doom 3 type game... Reply with quote

I want to make a doom 3 type mod, since graphics to be like it are out. I have decided to just stop my MacGFX pretty much, as it is boring. Now, on to the fun stuff. I have already thought up an idea, to make all the walls really dark, along with the ceiling ect. and have a flashlight. The point of the flashlight is to create a light to brighten things up a bit in REAL dark areas/levels and be used as a melee weapon at the same time. I will get to work on it and update it as soon as possible.

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Commander Keen
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PostPosted: Thu Jul 07, 2005 2:03 pm    Post subject: Reply with quote

Let's join together and create WolfenDoom 2 (i am just waiting for permission from Areyep).I wanted to make a Doom 3 type game too.
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Conner94
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PostPosted: Thu Jul 07, 2005 2:30 pm    Post subject: Reply with quote

Actually, I might do WolfenDoom 2, but this post is old. I gave up on this idea a long time ago.
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Commander Keen
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PostPosted: Thu Jul 07, 2005 2:37 pm    Post subject: Reply with quote

That's too bad.Poor Doom 3 like project Suicide .But maybe you agree to make WolfenDoom 2 with me.
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Conner94
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PostPosted: Thu Jul 07, 2005 3:30 pm    Post subject: Reply with quote

Should it be based straight off of Wolfendoom? If so, I can make code for the orignal Wolf like Wolfendoom. Otherwise, it must be in Spear.

Features I was thinking of:

- 1 Addition Weapon (Rocket Launcher)

- Plasma Gun Shoots PLasma Balls

- New Guard Shooting Sound

- Little Changes

How's that sound? Though I won't get my hopes up until we are sure we can do this.
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Commander Keen
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PostPosted: Thu Jul 07, 2005 5:01 pm    Post subject: Reply with quote

I don't want episodes so we could use Spear.I already downloaded some graphics from Majik Monkee's page(weapons and enemies).I also created the storyline.I saw what you have made in that War Storm with floor and ceilling.It's tottaly cool.Maybe we could use that in this project.Or let's use source of War Storm.About those sounds,i can extract some sounds from Dead world rising 2 when he canceled that project.And music.I got 34 mids from Doom,Doom 2,Heretic and Hexen.We can use them.I even got Cyberdemon model.Oh and one thing.Don't you know how to create something like Soul Cube?SpeedHacker will make that split screen multiplayer.It will have deatmatch and coop.But he need to explore Wolf3D source first.That's all.
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Commander Keen
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PostPosted: Thu Jul 07, 2005 5:03 pm    Post subject: Reply with quote

I almost forgot.We can use your ideas in that project.That plasma sounds good. Laughing
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Conner94
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PostPosted: Thu Jul 07, 2005 7:08 pm    Post subject: Reply with quote

Um....I thought this would be a bit more like the first Wolfendoom. I think we should keep that style.
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Commander Keen
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PostPosted: Fri Jul 08, 2005 7:11 am    Post subject: Reply with quote

Ok.But can we use that floor and ceilling thing?From other side,we can use episodes.Oh and can i send that storyline to you adress?And how about that reloading.Can we use it?If yes.I will make some reloading frames.Just tell me how much for each weapon(i even got BFG).
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Conner94
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PostPosted: Fri Jul 08, 2005 12:22 pm    Post subject: Reply with quote

What I meant was keep the style, no reloading or floor and ceiling textures. Just more cool weapons and stuff and maybe other reallly cool effects the still keep it kinda like the first. And My reloading doesn't use frames - it pulls the weapon out of the screen and then puts it back like 007 Goldeneye.
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Commander Keen
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PostPosted: Fri Jul 08, 2005 3:54 pm    Post subject: Reply with quote

Ok i agree.Than it's settled.I will start making levels and gathering sounds and you will make those source code changes.I got these bosses:Sabaoth(Doom3 boss),Guardian(another Doom3 boss),Cyberdemon,Hell knight(doom 3 like) Vagary(huh,another Doom 3 boss) and Arch vile.How many weapons are we doing?5 or 6?We could give some info about it on your page.Oh and one thing.Try to update your page Very Happy
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