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What's a good way to tackle mapper's block?

 
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Sat Jun 11, 2005 10:37 pm    Post subject: What's a good way to tackle mapper's block? Reply with quote

Aside from the headache I'm getting from trying to code, I've kinda got stuck in making maps. I know how to make them, it's just thinking of what to make that's getting to me. Anyone know how to get rid of mapper's block?
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Schabbs
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Joined: 13 Jan 2005
Posts: 116
Location: London, England.

PostPosted: Sun Jun 12, 2005 10:20 pm    Post subject: Reply with quote

Have a look at the original 60 Wolf 3D maps (or very good addon maps) and try to get some general ideas from them. I'm not saying to copy the levels but just to get a general 'feel' from them which could help to create some new ideas. This could evolve into some new levels.
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Mon Jun 13, 2005 12:19 am    Post subject: Reply with quote

I have done this method before, actually. It does help alot with making maps. Hmm, I'll go try making a new map now.
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