| View previous topic :: View next topic |
| Author |
Message |
lizardcommando Soldier

Joined: 31 May 2005 Posts: 48
|
Posted: Sat Jun 11, 2005 10:37 pm Post subject: What's a good way to tackle mapper's block? |
|
|
| Aside from the headache I'm getting from trying to code, I've kinda got stuck in making maps. I know how to make them, it's just thinking of what to make that's getting to me. Anyone know how to get rid of mapper's block? |
|
| Back to top |
|
 |
Schabbs Forums Admin

Joined: 13 Jan 2005 Posts: 116 Location: London, England.
|
Posted: Sun Jun 12, 2005 10:20 pm Post subject: |
|
|
Have a look at the original 60 Wolf 3D maps (or very good addon maps) and try to get some general ideas from them. I'm not saying to copy the levels but just to get a general 'feel' from them which could help to create some new ideas. This could evolve into some new levels. _________________ Brian. |
|
| Back to top |
|
 |
lizardcommando Soldier

Joined: 31 May 2005 Posts: 48
|
Posted: Mon Jun 13, 2005 12:19 am Post subject: |
|
|
| I have done this method before, actually. It does help alot with making maps. Hmm, I'll go try making a new map now. |
|
| Back to top |
|
 |
|