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Changing the weapons strength and accuracy?

 
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Sun Jun 05, 2005 5:41 pm    Post subject: Changing the weapons strength and accuracy? Reply with quote

How do you change the weapon's strength and also, how do you change the weapon's accuracy?
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Deathshead
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Joined: 18 Feb 2005
Posts: 87

PostPosted: Tue Jun 07, 2005 9:57 am    Post subject: Reply with quote

man, u might want to check out diehardwolfers.areyep.com for this stuff, I dont want to repost the tutorials, as I could get in serious trouble. The stuff you need is all there, just look.
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Tue Jun 07, 2005 8:24 pm    Post subject: Reply with quote

I checked out that site. But seem to not be able to find the tutorial I'm looking for...

Could you post up some links to the tutorials then, if that's not too much trouble?
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Schabbs
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Joined: 13 Jan 2005
Posts: 116
Location: London, England.

PostPosted: Wed Jun 08, 2005 10:47 am    Post subject: Reply with quote

There's a tutorial 'Changing Weapon Strength' at http://diehardwolfers.areyep.com/viewtopic.php?t=1628

We're not allowed to repost the tutorial here, but hopefully the link will work.
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lizardcommando
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Joined: 31 May 2005
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PostPosted: Thu Jun 09, 2005 1:22 am    Post subject: Reply with quote

Yes, the link works. The only reason why I'm posting all these questions here rather than DHW is because they've banned Gmail/Hotmail/Yahoo email accounts. But when I try compiling now I'm having this pop out:

Error: WL_AGENT.C: Illegal Use of floating point:

Code:
case wp_machinegun
damage = *1.25;_ (_ is where the blinking cursor would be at)
SD_PLAYSOUND <ATKMACHINEGUNSND>;
break;


what is this illegal use of floating point it speaks of?
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Deathshead
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Joined: 18 Feb 2005
Posts: 87

PostPosted: Thu Jun 09, 2005 10:45 am    Post subject: Reply with quote

They haven't blocked them all, they just have certain ones that wont work. ones with a period b4 the @ wont work, etc
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