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Pokestein 3D

 
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Tue May 31, 2005 6:13 am    Post subject: Pokestein 3D Reply with quote

Hey guys. My name is Cliff AKA Lizardcommando. I'm making a Wolf3d Mod called Pokestein 3d. Ok, before you guys all go "OMG! teh P0k3m@n r g4y!!!" let me put it into this statement.

This is pokemon killing, but done in a tastefull, intelligent manner.

Click on the link I've provided to see what this mod's all about. There's a Flash Intro to the site.

http://www.geocities.com/pokesteinredux/main.html

Aside from the Flash Intro, you'll see screenshots, some guns you can get in the game, and the enemies. There's also a 1-episode demo too.

So before you judge this mod just because I mention Pokemon, please click on the link and check out the site and my mod.
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Schabbs
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Joined: 13 Jan 2005
Posts: 116
Location: London, England.

PostPosted: Tue May 31, 2005 6:48 pm    Post subject: Reply with quote

Hi Cliff. Glad to see Pokestein 3D is being worked on again. I already have a demo of it from about a year back and it looked promising.

Good luck with the set.
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Wed Jun 01, 2005 12:36 am    Post subject: Reply with quote

Thanks. As I have mentioned in a different thread, I am having problems with editing the engine, but I'm not going to explain here though.

As you might have seen on the site, I changed two enemies. Also, all the boss graphics have been changed. I've made 4 maps and the secret map for Episode 2. Things are going a bit slow right now though. Once I figure out how to fix the problem I'm having right now, I might add in one more enemy, although I can't really promise that though.

Glad to see there are still people out there who are interested in my mod. Smile
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Deathshead
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Joined: 18 Feb 2005
Posts: 87

PostPosted: Thu Jun 02, 2005 10:19 am    Post subject: Reply with quote

Pokemon's kool. STFU.

But kool. can't wait,
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VampireFreaks
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Thu Jun 02, 2005 7:37 pm    Post subject: Reply with quote

This mod's purpose isn't meant to offend pokemon fans.

I was a pokemon fan to be honest with ya, that is until it went too far with all that merchendising and all that extra BS. I only cared about the first stuff (The first Pokemon games, I didn't care about the cartoons too much)

But yeah, just have an open mind and stuff and embrace the fact that these guys are fascist a-holes who want to take over the world and that one guy has to stop them, etc., etc., etc. :p
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Deathshead
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Joined: 18 Feb 2005
Posts: 87

PostPosted: Fri Jun 03, 2005 9:40 am    Post subject: Reply with quote

lizardcommando wrote:

I was a pokemon fan to be honest with ya, that is until it went too far with all that merchendising and all that extra BS. I only cared about the first stuff (The first Pokemon games, I didn't care about the cartoons too much)


All good.

I agree with you with going to far, they are trying to jazz it up as well with even more series. I'm not really a fan, I watch the show when there's nuthin else to watch, and used to riot to get ahold of the cards. Growing up kills the joy.

Anywayz, can't wait for the game.
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lizardcommando
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Joined: 31 May 2005
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PostPosted: Fri Jun 03, 2005 9:01 pm    Post subject: Reply with quote

Why else do you think I stopped paying attention to it?

But yeah, glad you guys are liking it though. Anyone check out the extra stuff on the website? (The concept sketches, comics?)
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Kyo Kusanagi
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Joined: 18 Jan 2005
Posts: 95
Location: New Jersey\USA

PostPosted: Mon Jun 27, 2005 11:05 pm    Post subject: Reply with quote

are u the one who mead ICD Lizard? if so That game was cool.

if not....I dunno what to say
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lizardcommando
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Joined: 31 May 2005
Posts: 48

PostPosted: Wed Jun 29, 2005 7:43 am    Post subject: Reply with quote

Kyo Kusanagi wrote:
are u the one who mead ICD Lizard? if so That game was cool.

if not....I dunno what to say


Yeah, I'm the same guy who made ICD-Lizard, among other things. :p Glad you like it.

I guess it's time for a status report:

I'm still having troubles with fixing the bolt-action rifle. If you look here, here, and here, you can see I'm having trouble with a number of stuff relating to that weapon. That's pretty much it in terms of coding. On maps, I finished making a new map for Episode 2 a few weeks ago, but I haven't touched FloEdit since then. So I guess you can say I'm kind of in a temporary hiatus.
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