Wolf Planet Forum Index Wolf Planet
We want you here!
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

[Help] Adams' Muti Floors

 
Post new topic   Reply to topic    Wolf Planet Forum Index -> Coding Alliance
View previous topic :: View next topic  
Author Message
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Thu Mar 03, 2005 3:14 am    Post subject: [Help] Adams' Muti Floors Reply with quote

I got it working, so I can have more than one floor texture per level, but I want to do it to the ceiling to using Plane 4. Activating Plane 4 is no problem, but how do I change the drawflats (or anything else) to get it to do ceiling with plane 4?
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
Deathshead
Corporal


Joined: 18 Feb 2005
Posts: 87

PostPosted: Thu Mar 03, 2005 9:53 am    Post subject: Reply with quote

This might be something to ask on DHW Conner... I was thinking something similar with the fourth plane thing. Wall Patches on a seperate plane, so you can have scrolling wall patches, animated wall patches, etc.

Anyway, since the threads on DHW, it might be easier to ask the maker.
_________________
Myspace
VampireFreaks
Music4Life
Wolfing Time
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Thu Mar 03, 2005 3:47 pm    Post subject: Reply with quote

I can't ask anything because I am banned frome there. Is Adam on this fourm? He is, right?
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
Deathshead
Corporal


Joined: 18 Feb 2005
Posts: 87

PostPosted: Fri Mar 04, 2005 5:19 am    Post subject: Reply with quote

What you do to get kicked off?

Anyway, I think I might have worked out part of it. The first bit doesn't look too hard (in my code). I'll try it when I get home. But here's my idea:

Remember, I have BrotherTank's Starry Sky/ C/F Textures mod.

Code:

//First, create the new variables:
  int roofx,roofy;
  unsigned currooftex, lastrooftex;


Now:

Code:

//SkyState is for Starry Sky
if (!SkyState) //src_top=PM_GetPage(tex_c); // load ceiling texture
      lastrooftex=-1;


This is all I've come up with so far, and it's fairly simple. Just mess around abit, you'll get there. All I practically did was rename the Variables for the roof, then used them on the ceiling side of the flats[/code]
_________________
Myspace
VampireFreaks
Music4Life
Wolfing Time
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Fri Mar 04, 2005 5:25 am    Post subject: Reply with quote

Does it work with 4th plane?
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
winwolf3d
Newbie


Joined: 08 Feb 2005
Posts: 13

PostPosted: Mon Mar 07, 2005 4:09 am    Post subject: Reply with quote

Well, first off, why do you have four planes? Is the third being used? Can the fourth and third be used together as Ripper mentioned at DHW? Both CE and WDC should handle the hi/lo-byte stuff.

Anyway, to grab the value from a plane, use MAPPLANE(x,y,3) where x is an xtile, y is a ytile and 3 is the fourth plane (planes start at #0).

What seems to be the trouble, Conner?
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Tue Mar 08, 2005 4:59 am    Post subject: Reply with quote

I will test it later. I had no trouble, I just wanted to know how to have the ceiling using the fourth plane.
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
KyleRTCW
Moderator


Joined: 17 Jan 2005
Posts: 36
Location: United States

PostPosted: Sat Mar 12, 2005 3:14 am    Post subject: Reply with quote

There is no 4th plane, the 3rd one was coded in already and besides, the current editors don't support planes past 3 (Am I Right?)
_________________
~Kyle Albert
Check out my TC: Click Here and Forum: Click Here
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
winwolf3d
Newbie


Joined: 08 Feb 2005
Posts: 13

PostPosted: Sat Mar 12, 2005 4:28 am    Post subject: Reply with quote

WDC v1.13.x supports 4-8 planes. But you need to make a couple of changes to your source code to work with them, it's not as simple as changing MAPPLANES to 4.
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Mon Jul 04, 2005 3:13 pm    Post subject: Reply with quote

I got it to work! I'll make another post on how-to.
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
George
Newbie


Joined: 17 Jan 2005
Posts: 27

PostPosted: Sat Jul 16, 2005 3:35 am    Post subject: Reply with quote

winwolf3d wrote:
Anyway, to grab the value from a plane, use MAPPLANE(x,y,3) where x is an xtile, y is a ytile and 3 is the fourth plane (planes start at #0).

Don't you mean MAPSPOT? Let's not confuse the kids now. Laughing

edit: Looks like they weren't fooled anyway: http://wolfers.greatboard.com/viewtopic.php?t=232
Back to top
View user's profile Send private message
Conner94
Moderator


Joined: 15 Jan 2005
Posts: 249
Location: ???

PostPosted: Sat Jul 16, 2005 3:04 pm    Post subject: Reply with quote

George wrote:
winwolf3d wrote:
Anyway, to grab the value from a plane, use MAPPLANE(x,y,3) where x is an xtile, y is a ytile and 3 is the fourth plane (planes start at #0).

Don't you mean MAPSPOT? Let's not confuse the kids now. Laughing

edit: Looks like they weren't fooled anyway: http://wolfers.greatboard.com/viewtopic.php?t=232


Hehe...I never noticed that was even mapplane, I just though mapspot Smile .
_________________
My Wolfenstein Website:
http://www.wolf94.cjb.net

Status: Falling apart over a product I ordered that is taking forever to arrive.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    Wolf Planet Forum Index -> Coding Alliance All times are GMT
Page 1 of 1

Jump to:  

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001 phpBB Group

Chronicles phpBB2 theme by Jakob Persson (http://www.eddingschronicles.com). Stone textures by Patty Herford.