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Multiplay Wolfenstein!

 
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Conner94
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PostPosted: Sun Jan 30, 2005 9:34 pm    Post subject: Multiplay Wolfenstein! Reply with quote

In DBPro, a programing engine, I realized I can make a multiplayer game with ease. The game itself will be harder, but the mutliplayer part hopefully wont. How does it sound, a multiplay wolfenstein game? I wont start it, because starting Monday I have 1 hour of computer on week days, 2 on weekends. Once my grades are up and I get my ultimate prize - unlimited computer time - maybe then I'll start it. It seems like a good idea, what do you guys think?
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Mega Luigi
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PostPosted: Sun Jan 30, 2005 9:44 pm    Post subject: Reply with quote

I always liked of the idea to have an multiplayer wolfenstein 3d game. But which is the program and where to download it? I don't know if I read bad your sentence, but I understand that you made the program. Right?
Anyway, it will be a very good new in the community! 8);
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Deathshead
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PostPosted: Thu Mar 03, 2005 10:32 am    Post subject: Reply with quote

Mega Luigi wrote:
but I understand that you made the program. Right?


Um:

Conner94 wrote:
I wont start it, because starting Monday I have 1 hour of computer on week days, 2 on weekends. Once my grades are up and I get my ultimate prize - unlimited computer time - maybe then I'll start it.


I can't wait though. We need something to play other than DOOM at school.
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Conner94
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PostPosted: Thu Mar 03, 2005 3:45 pm    Post subject: Reply with quote

Finally replys, this sat around forever. The thing about it though is that it isn't based on the Wolfenstein Engine, so I have to re-write everything, but I might be able to take DarkOne's WolfGL (or whatever it was called) and make it multiplayer, so I will look into it.
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Corran Horn
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PostPosted: Thu Mar 03, 2005 9:06 pm    Post subject: Reply with quote

It might be fun, but it would have to be tested to find out. Corridor 7 had multi, and was kind of fun, but the single floor layout with nowhere to jump or run and the doors that take a second to open sort of worked against the fun factor. Wolfenstein has even fewer features, and no shadows or anything for players to hide in...I imagine it could be either challenging or frustrating to play a game like this...will we ever know?
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Conner94
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PostPosted: Fri Mar 04, 2005 3:50 am    Post subject: Reply with quote

Corran Horn wrote:
It might be fun, but it would have to be tested to find out. Corridor 7 had multi, and was kind of fun, but the single floor layout with nowhere to jump or run and the doors that take a second to open sort of worked against the fun factor. Wolfenstein has even fewer features, and no shadows or anything for players to hide in...I imagine it could be either challenging or frustrating to play a game like this...will we ever know?


Unless I take advatage of realisc lighting and shadows and the bsp level support Laughing
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Corran Horn
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PostPosted: Fri Mar 04, 2005 4:29 pm    Post subject: Reply with quote

Yeah...I guess if it featured some of the cooler code changes that don't take away from the original game it could still be Wolf, still be multi, and still be fun...you guys did say mod before, not necessarily just a straight multiplayer version of the original levels...
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