View Full Version: [Code] How to show map name on "Get Psyched!" Scre

wolfers >>Coding Alliance >>[Code] How to show map name on "Get Psyched!" Scre


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Conner94- 01-29-2005

*slap* What file does this go in and where?

Mega Luigi- 01-29-2005

That is in Wl_Inter.c 8)

Mega Luigi- 01-29-2005

I am really sorry, but is impossible undo the effect. We we need to some tools. :cry: :oops:

winwolf3d- 02-07-2005

@Tutorial posters: The best thing to do is link to a pre-existing tutorial. That way you have the most recent copy instead of an old copy laying around someplace. FYI: That tutorial has a bug, which was addressed later in the thread, the corrected code is here: http://diehardwolfers.areyep.com/viewtopic.php?t=1603&p=28639 In the future please remember to give credit to the original coder (I mean, we all still give credit to ID software, right?) and linking to the original source of the tutorial is better than a copy/paste version.

Conner94- 02-07-2005

It may change when I turn War Storm into seamless levels, but when I start episode 2,3,4,5, or 6 it shows episode 1 names...

winwolf3d- 02-07-2005

@Conner94: use "gamestate.mapon+gamestate.episode*10" instead of just "gamestate.mapon". I will update the code at DHW. Thanks for pointing this out. Orb, where this code originated, doesn't have episodes.

Conner94- 02-08-2005

Thanks, though with seamless levels I don't think this will matter. Thanks anyway!

Kyo Kusanagi- 06-27-2005

ok I've having a hard time when i start a level it says Now Entering.... Forest How do u fix this

winwolf3d- 06-27-2005

Um, that's what it does... what should it say?

Kyo Kusanagi- 06-27-2005

the word "Forest" shoud been in the center

winwolf3d- 06-27-2005

Are there any spaces after the map name in your editor? If so, get rid of them, they will throw off the centering. What editor are you using?

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